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Rand al’Thor

Chapter 1 - The Flame of Tar Valon

Rand / Rand al’Thor — aliases: sheepherder (pastor de ovelhas)

Rand practices sword forms with Lan on a tower top, during which a solidified wind inflicts real gashes on his chest. He worries about his heron-marked sword, his impending departure, and his feelings for Egwene, but is shaken by the arrival of the Amyrlin Seat's procession and flees the tower.

Chapter 2 - The Welcome

Rand / Rand al'Thor

Rand corre pelo castelo tentando evitar a chegada da Amyrlin, apenas para encontrar seu quarto revirado por servos que estão trocando suas roupas. Ele evita por pouco ser descoberto por Elansu, esconde sua antiga capa de gleeman e sua flauta, e tenta se esgueirar até seu cavalo, mas descobre que todos os portões e estábulos estão selados por ordem do Lord Agelmar ao perceber que a Amyrlin está vindo atrás dele.

Chapter 3 - Friends and Enemies

Rand / Rand al’Thor

Rand tenta deixar a fortaleza, mas encontra todos os portões trancados e vigiados, tornando-se cada vez mais paranoico com a sensação de estar sendo observado por forças invisíveis. Ele confronta seus amigos Mat, Perrin e Loial, afastando-os com raiva para protegê-los do perigo que ele percebe. Após Egwene insistir que ele se esconda para evitar a Amyrlin Seat, Rand visita a masmorra, encontra um Padan Fain profético e finalmente concorda em se disfarçar como servo de Egwene para se esconder nos aposentos das mulheres.

Chapter 6 - Dark Prophecy

Rand / Rand al'Thor

Rand wakes from a nightmare, hides in the women's apartments, and rushes to the dungeon upon hearing alarms, where he discovers murdered guards, an escaped Fain, and unconscious friends. He is confronted by Liandrin, saved by Moiraine, and later informed by Lan that he is permitted to leave the keep immediately.

Chapter 7 - Blood Calls Blood

Rand — aliases: sheepherder (pastor de ovelhas)

Rand acorda sem conseguir dormir e discute com Perrin sobre sua partida de Fal Dara. Ele é convocado pela Amyrlin Seat e vestido com trajes formais por Lan, que lhe dá um broche de Manetheren para melhorar sua aparência perante a Amyrlin Seat.

Chapter 8 - The Dragon Reborn

Rand / Rand al'Thor — aliases: Dragon Reborn, shepherd (pastor), Lord Rand (Lord Rand), son of Tam al'Thor, young lion

Rand walks stiffly through the keep and enters the Amyrlin's chambers, where he is formally identified as the Dragon Reborn by Siuan. He struggles with the revelation, invoking the void to maintain his composure, and ultimately agrees to ride with Ingtar to find the Horn of Valere. Later, he confronts the restrictions of the women's apartments, speaks briefly with Egwene about their impending separation, and departs for his journey.

Chapter 9 - Leavetakings

Rand — aliases: my Lord Rand (meu Senhor Rand)

Rand monta seu corcel Red e se junta à companhia de Ingtar, pedindo desculpas a Mat e Perrin, que partem sem ouvi-lo. Ele encontra Hurin, o farejador, que confirma que os ladrões seguiram para o sul, e segue para fora de Fal Dara com o estandarte da Coruja Cinzenta, esperando evitar seu destino.

Chapter 10 - The Hunt Begins

Rand

Rand luta com o desgaste físico da cavalgada e a distância emocional de Mat e Perrin, ao notar suas roupas ornamentadas e a hostilidade de Masema. Ele experimenta uma visão aterrorizante e gelada dentro de uma casa na vila abandonada, que termina com ele canalizando inconscientemente o Poder Único para matar uma enxame de moscas.

Chapter 11 - Glimmers of the Pattern

Rand — aliases: Rand al'Thor (Rand al'Thor)

Rand recebe o pacote e toma conhecimento de seu papel como segundo-em-comando, descobrindo posteriormente o estandarte do Dragão, que ele guarda em suas bolsas de sela. Ele confronta Mat e Perrin sobre o uso do Canale, o que faz com que o deixem, e depois se junta a Loial e Hurin no acampamento, deitando-se de vigília com ansiedade.

Chapter 13 - From Stone to Stone

Rand — aliases: Lord Rand (Lord Rand), my Lord (meu Senhor), shepherd (pastor)

Rand wakes to find himself in a strange, pale world with Loial and Hurin. He attempts to channel through the Stone cylinder to return home but fails due to the taint of saidin, suffering a psychic backlash. He accepts the responsibility to lead the group and follows Hurin's scent trail south to find the Darkfriends.

Chapter 15 - Kinslayer

Rand / Rand al'Thor — aliases: Lews Therin, the Kinslayer

Rand leads Loial and Hurin through the eerie, faded landscape, suppressing his fear to maintain the group's morale. During his watch, he engages in a mental and illusory confrontation with Ba'alzamon, who tempts him with power and reveals their shared past, ending with Rand rejecting the offer and finding a heron branded on his palm despite no physical wounds.

Chapter 16 - In the Mirror of Darkness

Rand / Rand al'Thor — aliases: my Lord (meu Senhor), Lord Rand (Lord Rand)

Rand leads his companions through the strange world, rides up to Hawkwing's spire, and shoots a grolm to save Selene, later refusing her request to take her to a Portal Stone so he can continue hunting the Darkfriends.

Chapter 17 - Choices

Rand / Rand al'Thor — aliases: Lord Rand (Lord Rand), my Lord (meu Senhor)

Rand leva seu grupo para uma posição defensiva e mata cinco grolm com seu arco enquanto entra no vazio. Em seguida, canaliza o Um Poder através de uma Pedra Portal, sofrendo dor intensa e vício à luz de saidin, para transportar o grupo de volta ao seu mundo verdadeiro.

Chapter 19 - Beneath the Dagger

Rand / al'Thor / Lord Rand

Rand luta com sua atração por Selene e seu destino como o Dragão, decidindo finalmente roubar o Chifre de Valere do acampamento de Fain. Ele se infiltra no acampamento com Loial, recupera o Chifre e a adaga de Shadar Logoth, e afasta os Trollocs perseguidores antes de retornar aos seus companheiros e concordar em viajar para Cairhien.

Chapter 20 - Saidin

Rand / Lord Rand

Rand travels with Selene and Loial, refusing to let them see the Horn of Valere or the Shadar Logoth dagger. At the Eye of the World, he is mesmerized by the crystal sphere and the song of saidin, entering a deep trance where he nearly channels uncontrollably before breaking the void and shouting a fragment of the Prophecies of the Dragon. He and his companions then ride to the village of Tremonsien and stop at the Nine Rings inn.

Chapter 21 - The Nine Rings

Rand — aliases: my Lord (meu Senhor)

Rand arrives at the Nine Rings inn with Selene, Loial, and Hurin, where he interacts with Captain Caldevwin and plays the flute for the soldiers. He learns of Caldevwin's excavation project and is subsequently provided with an escort by Caldevwin, commanded by Tavolin, to travel to Cairhien after Selene's mysterious departure.

Chapter 25 - Cairhien

Rand / Rand al'Thor — aliases: my Lord (meu Senhor), Lord Rand (Lord Rand)

Rand rides into Cairhien, studies the city's layout and social divisions, and checks into an inn where he burns noble invitations to declare he has no part in the Great Game. He retreats to the Foregate and discovers Thom Merrilin performing there, promising to return with his harp and flute.

Chapter 26 - Discord

Rand / Rand al'Thor — aliases: boy (menino), shepherd (pastor), my Lord (meu Senhor), Lord Rand (Lord Rand)

Rand corre ao encontro de Thom Merrilin, trazendo-lhe sua harpa e flauta. Ele revela o Chifre de Valere a Thom, que inicialmente ri da ideia antes de levar o assunto a sério. Rand questiona Thom sobre o Ciclo de Karaethon e descobre o destino de seu sobrinho, Owyn. Ele finalmente deixa Thom após este recusar-se a juntar-se à sua jornada, advertindo-o a manter uma ruptura definitiva.

Chapter 27 - The Shadow in the Night

Rand

Rand flees disguised Trollocs through the streets of Cairhien, using the One Power with difficulty before relying on a firework explosion to eliminate the pursuers. He rescues Selene and Loial from the trap, leads them to escape the Illuminators' courtyard, and later reads a note from Selene while worrying about his friends and the Horn.

Chapter 30 - Daes Dae’mar

Rand — aliases: my Lord (meu Senhor), Lord (Senhor)

Rand burns invitations from the King and Lord Barthanes to maintain neutrality in the Great Game, then struggles with frustration over Ingtar’s absence. He rescues an unconscious Hurin from the burning inn, retrieves his saddlebags containing the heron-mark sword banner, and collapses in the street upon seeing his friends and Ingtar arrive.

Chapter 31 - On the Scent

Rand / Rand al'Thor — aliases: Lord Rand of House al'Thor

Rand is reunited with his friends and helps Hurin up from the fire. He burns Selene's letters in his hearth before joining the group at The Great Tree, where he accepts an invitation to Lord Barthanes's manor and asserts his identity as a shepherd to Verin, stating that their priority is to retrieve the Horn and the dagger.

Chapter 32 - Dangerous Words

Rand / Rand al'Thor — aliases: Andoran (Andor), Lord Rand (Lord Rand), young Lord Rand (jovem Lord Rand)

Rand entra na mansão de Barthanes, apresentando-se como um lord para conseguir entrada. Ele caminha com arrogância, seguindo o conselho de Verin, e mantém um diálogo tenso e enigmático com Barthanes sobre suas origens e o Rei de Andor. Ele evita as investidas românticas de três nobres, avista Thom Merrilin e, ao ser convocado por Hurin sob o pretexto de um servo que caiu, segue Hurin para longe da reunião.

Chapter 33 - A Message from the Dark

Rand / Rand al'Thor — aliases: Lord (Senhor), Builder (Construtor)

Rand investigates the walled garden with Hurin and Loial, climbs the wall, and opens the Waygate, only to be confronted by Machin Shin. He channels the One Power to close the gate, enduring the physical and mental strain of saidin. He then receives a threatening message from Fain via Barthanes and declares his intention to ride to Toman Head to follow him.

Chapter 35 - Stedding Tsofu

Rand — aliases: Lord Rand (Lord Rand)

Rand rides into Stedding Tsofu, feeling a chill of refreshment and a sense of loss, and is introduced to Erith. He draws his heron-mark sword during the Aiel confrontation before sheathing it after Juni's intervention, and later discusses the implications of the Aiel's presence with Mat and Perrin.

Chapter 36 - Among the Elders

Rand

Rand accompanies the group into the Elders' chamber, feeling the weight of their authority and the absence of the stedding's peace outside. He advocates for Loial to join them, citing his friend's importance and ability to decipher Guidings. When the Waygate is opened and closed by Machin Shin, Rand identifies the Black Wind. He later agrees to find a Portal Stone in Kinslayer's Dagger to save Mat, driven by both desperation and an eager pull toward channeling saidin.

Chapter 37 - What Might Be

Rand — aliases: Dragon Reborn

Rand rides Red to the Portal Stone and, under Verin's instruction, channels saidin to activate it, which plunges him into a stream of visions of alternate lives and deaths. He collapses after the surge, reveals he lived and died many times in the visions, and refuses Verin's help to stand, later riding west with his friends to find Fain.

Chapter 41 - Disagreements

Rand / Rand al'Thor

Rand lidera a coluna através de uma chuva intensa, suprimindo a tentação de Saidin para alterar o clima. Ele discute com Ingtar e Verin sobre a necessidade de ir imediatamente a Falme, mentindo ao afirmar que Fain ameaçou Emond's Field, e finalmente se retira para um quarto em ruínas para dormir. Lá, ele sonha com Ba'alzamon, canaliza o Poder Único com raiva e resiste à oferta de poder do Dark One, declarando seu verdadeiro nome antes de acordar sozinho e tremendo.

Chapter 44 - Five Will Ride Forth

Rand — aliases: Heron Wading in the Rushes

Rand practices sword forms in a void to maintain balance, discusses the Whitecloak presence with Ingtar, and accepts his role as one of the five riders to find the Horn and the Shadar Logoth dagger.

Chapter 45 - Blademaster

Rand

Rand enters Falme with his companions, infiltrates High Lord Turak's house, and witnesses Egwene wearing a damane collar. He engages Turak in a sword duel, killing the High Lord with the River Undercuts the Bank form while maintaining the void to avoid channeling. He resolves to return for Egwene and flees with his group.

Chapter 47 - The Grave Is No Bar to My Call

Rand / Rand al'Thor — aliases: Lews Therin, Dragon

Rand rides Red to the hill, learns Ingtar is dying, and decides to return to Falme to save Egwene. He watches Mat blow the Horn, sees the Heroes of the Horn appear, and rides into the mist to fight Ba'alzamon. He engages the Dark One's avatar in a spiritual duel, using the One Power and his sword to deliver a fatal blow while sustaining a mortal wound himself.

Chapter 48 - First Claiming

Rand / Rand al'Thor — aliases: Lews Therin Telamon, the Dragon Reborn, my fine Lord Shepherd

Rand lies sprawled unconscious under an oak, breathing raggedly and radiating icy coldness, with a melted hilt gripped in his hand and a burn wound on his side. He stirs and murmurs only when Lanfear appears above him, claiming him as hers before disappearing.

Chapter 49 - What Was Meant to Be

Rand / Dragon — aliases: Dragon Reborn, Lord Dragon

Rand awakens from a days-long sleep to find his wound bound and his sword ruined, learning that his friends have left for Tar Valon. He rejects Moiraine's presence and his identity as the Dragon until Uno and Masema pledge their oaths to him, forcing him to accept his duty despite his resistance.