Rand al’Thor
Chapter 1 - The Flame of Tar Valon
Rand / Rand al’Thor — aliases: sheepherder
Rand practices sword forms with Lan on a tower top, during which a solidified wind inflicts real gashes on his chest. He worries about his heron-marked sword, his impending departure, and his feelings for Egwene, but is shaken by the arrival of the Amyrlin Seat's procession and flees the tower.
Chapter 2 - The Welcome
Rand / Rand al'Thor
Rand rushes through the keep trying to avoid the Amyrlin's arrival, only to find his room ransacked by servants replacing his clothes. He narrowly avoids detection by Elansu, hides his old gleeman cloak and flute, and attempts to sneak out to his horse, but discovers all gates and stables are sealed by order of Lord Agelmar upon realizing the Amyrlin is coming for him.
Chapter 3 - Friends and Enemies
Rand / Rand al’Thor
Rand attempts to leave the keep but finds all gates barred and guarded, becoming increasingly paranoid about being watched by unseen forces. He confronts his friends Mat, Perrin, and Loial, angrily driving them away to protect them from his perceived danger. After Egwene insists he hide to avoid the Amyrlin Seat, Rand visits the dungeon, encounters a prophetic Padan Fain, and finally agrees to disguise himself as Egwene's servant to hide in the women's apartments.
Chapter 6 - Dark Prophecy
Rand / Rand al'Thor
Rand wakes from a nightmare, hides in the women's apartments, and rushes to the dungeon upon hearing alarms, where he discovers murdered guards, an escaped Fain, and unconscious friends. He is confronted by Liandrin, saved by Moiraine, and later informed by Lan that he is permitted to leave the keep immediately.
Chapter 7 - Blood Calls Blood
Rand — aliases: sheepherder
Rand wakes unable to sleep and argues with Perrin about his departure from Fal Dara. He is summoned by the Amyrlin Seat and dressed in formal attire by Lan, who gives him a Manetheren pin to aid his appearance before the Amyrlin.
Chapter 8 - The Dragon Reborn
Rand / Rand al'Thor — aliases: Dragon Reborn, shepherd, Lord Rand, son of Tam al'Thor, young lion
Rand walks stiffly through the keep and enters the Amyrlin's chambers, where he is formally identified as the Dragon Reborn by Siuan. He struggles with the revelation, invoking the void to maintain his composure, and ultimately agrees to ride with Ingtar to find the Horn of Valere. Later, he confronts the restrictions of the women's apartments, speaks briefly with Egwene about their impending separation, and departs for his journey.
Chapter 9 - Leavetakings
Rand — aliases: my Lord Rand
Rand mounts his stallion Red and joins Ingtar's company, apologizing to Mat and Perrin who ride away without listening. He meets Hurin the sniffer, who confirms the thieves went south, and rides out of Fal Dara with the Gray Owl banner, hoping to avoid his fate.
Chapter 10 - The Hunt Begins
Rand
Rand struggles with the physical toll of the ride and the emotional distance from Mat and Perrin, while noting his ornate clothes and Masema's hostility. He experiences a terrifying, freezing vision inside a house in the abandoned village, which ends with him unconsciously channeling the One Power to kill a swarm of flies.
Chapter 11 - Glimmers of the Pattern
Rand — aliases: Rand al'Thor
Rand receives the bundle and learns of his role as second-in-command, later discovering the Dragon's banner which he packs into his saddlebags. He confronts Mat and Perrin about channeling, causing them to leave him, then joins Loial and Hurin at camp before lying awake with anxiety.
Chapter 13 - From Stone to Stone
Rand — aliases: Lord Rand, my Lord, shepherd
Rand wakes to find himself in a strange, pale world with Loial and Hurin. He attempts to channel through the Stone cylinder to return home but fails due to the taint of saidin, suffering a psychic backlash. He accepts the responsibility to lead the group and follows Hurin's scent trail south to find the Darkfriends.
Chapter 15 - Kinslayer
Rand / Rand al'Thor — aliases: Lews Therin, the Kinslayer
Rand leads Loial and Hurin through the eerie, faded landscape, suppressing his fear to maintain the group's morale. During his watch, he engages in a mental and illusory confrontation with Ba'alzamon, who tempts him with power and reveals their shared past, ending with Rand rejecting the offer and finding a heron branded on his palm despite no physical wounds.
Chapter 16 - In the Mirror of Darkness
Rand / Rand al'Thor — aliases: my Lord, Lord Rand
Rand leads his companions through the strange world, rides up to Hawkwing's spire, and shoots a grolm to save Selene, later refusing her request to take her to a Portal Stone so he can continue hunting the Darkfriends.