Lan Mandragoran
Chapter 2 - Strangers
Lan
Lan arrives with Moiraine, wearing a cloak that shifts color and blending into the shadows. He walks silently by Moiraine's side, his cold blue gaze weighing the youths, and accompanies her away from the inn without speaking to the villagers.
Chapter 7 - Out of the Woods
Lan — aliases: Warder
Lan squats beside a dead Trolloc, removing a metal badge from its shoulder. He accompanies Moiraine as they help destroy the remaining Trollocs, glares at Rand for his urgency, and asserts that Rand's father may not be worth saving compared to Moiraine's condition.
Chapter 8 - A Place of Safety
Lan — aliases: the Warder, Lurk
Lan sits quietly by the bed, commenting on Rand's sword and explaining the nature of Myrddraal and Halfmen. He reveals that the Trollocs attacked only two farms and the forge, indicating the attack was purposeful and targeted at specific young men rather than the whole village.
Chapter 9 - Tellings of the Wheel
Lan — aliases: the Warder
Lan enters the room to urgently summon Rand, warning him of trouble outside. He waits impatiently in the hall and later at the inn door, eventually pulling Rand and Mat out to the stableyard to leave the inn.
Chapter 10 - Leavetaking
Lan — aliases: Warder
Lan inspects the horses and sternly warns the youths that they must be willing to use any weapon to survive. He leads the group out of the stableyard, halts them to avoid a patrol, identifies a Draghkar in the sky, and commands them to take to the North Road.
Chapter 11 - The Road to Taren Ferry
Lan — aliases: the Warder
Lan leads the group at the head of the line, refusing to stop at Watch Hill. He identifies the Draghkar and commands the group to continue fleeing, later bargaining with Master Hightower for passage.
Chapter 12 - Across the Taren
Lan — aliases: the Warder
Lan leads the group off their horses and guides them through the fog to the ferry landing, where he ensures the party displays their weapons to Master Hightower. He negotiates the crossing, pays the ferryman and his helpers, and watches as the ferry is destroyed before leading the group to their resting place in the woods.
Chapter 13 - Choices
Lan / Andra — aliases: Warder, Master Andra
Lan scours the path ahead, teaches the boys sword and axe fighting, and insists on secrecy and slow travel. He exchanges aliases with Moiraine, enters Baerlon disguised in ordinary clothes, and is greeted by the innkeeper Fitch as Master Andra.