Perrin Aybara
- The Peddler:
Joins Rand and Mat in discussion, reveals his own encounter with the mysterious rider, and expresses concern about the possibility of war.
- The Gleeman:
Discusses joining the patrol and suggests finding more witnesses who've seen the black rider.
- A Place of Safety:
Mentioned as one of the three young men targeted by the Trollocs.
- Leavetaking:
Carries a battle axe given by Master Luhhan, confirms checking the stables as ordered, and participates in the group's escape.
- The Road to Taren Ferry:
Comments about the White Boar inn and follows with the group to Taren Ferry.
- Across the Taren:
Expresses desire to rest and follows the group to their shelter.
- Choices:
Expresses desire to rest and follows the group to their shelter.
- Strangers and Friends:
Stays in bed due to troubled sleep and nightmares, confides in Rand about his own disturbing dreams, and expresses desire to never leave Emond's Field again.
- The Wisdom:
Leads the group to the meeting room and participates in the initial confrontation with Nynaeve.
- Watchers and Hunters:
Dances in the common room, claps along with music, and discusses the burning of the Stag and Lion with the group.
- The Caemlyn Road:
Makes practical observations about the abandoned state of the city walls and participates in discussions about their situation.
- Shadow’s Waiting:
Helps with practical matters like horse care, expresses skepticism about treasure, and participates in the ill-fated exploration of the city.
- Dust on the Wind:
Helps with practical matters like horse care, expresses skepticism about treasure, and participates in the ill-fated exploration of the city.
- Listen to the Wind:
Mentioned as one of the boys Moiraine is tracking south.
- A Path Chosen:
Wakes up after sleeping under cedar branches, discovers he's alone, and develops a plan to travel to Caemlyn with Egwene while showing unexpected leadership qualities.
- Wolfbrother:
Takes leadership role despite doubts, devises plan to travel to Caemlyn, and struggles with newfound wolf-related abilities while managing Egwene's expectations about their journey.
- The Traveling People:
Struggles with his newfound ability to sense wolves' locations and activities, attempts to ignore this connection, and experiences wolf-related dreams that seem increasingly normal.
- Eyes Without Pity:
Grapples with his connection to wolves while trying to hide his internal turmoil, feels something cruel laughing in his mind, and wrestles with dark thoughts throughout the journey.
- Children of Shadow:
Struggles with his hatred of the axe, contemplates throwing it away, connects with wolves during battle, and is ultimately captured by Whitecloaks after witnessing Hopper's death.
- Play for Your Supper:
Mourns the death of Hopper, faces interrogation by Whitecloaks, and receives a death sentence for killing two Children of the Light.
- Rescue:
Endures painful bonds and brutal treatment from Whitecloaks, communicates telepathically with wolf Dapple about future meetings, and struggles with revelations about his wolf-related abilities.
- Old Friends and New Threats:
Sits despondently on bed with head in hands, expresses belief that they bring pain wherever they go, and reveals oddly yellow eyes during confrontation with Moiraine.
- Remembrance of Dreams:
Sits with closed expression and resigned demeanor, shows amber-glowing eyes in shadows, and demonstrates acceptance of his situation.
- The Dark Along the Ways:
Acts strangely enough to worry Mat, maintains position in line, and follows group into the Ways.
- Fal Dara:
Acts strangely enough to worry Mat, maintains position in line, and follows group into the Ways.
- More Tales of the Wheel:
Pushes bread crumbs around table while staring distantly with his yellow eyes.
- The Blight:
Maintains unusual comfort in the heat, caresses his axe while glaring at their surroundings with glowing eyes, and mutters to himself in a way that disturbs others.
- The Dark One Stirs:
Maintains unusual comfort in the heat, caresses his axe while glaring at their surroundings with glowing eyes, and mutters to himself in a way that disturbs others.
- Meetings at the Eye:
Flees from Aginor with his axe drawn, attempts to fight despite the futility, and gets thrown back by the Forsaken's power.
- There Is Neither Beginning Nor End:
Helps carry white cloth bundle, shows evidence of his changed nature through yellow eyes, and accepts the reality of their situation.